

However, getting gears is different when compared to Carnado. The team that controls the most banks or controls all thre before the time runs out is the winner. Your team’s job is to deposit gears into the banks to take control. There are three banks scattered all over the arena.

The last of the game modes plays similarly to Carnado.
JIAN DESTRUCTION ALLSTARS PLUS
So if you have around 20 gears and you get wrecked by someone with five? They’ll get your 20 plus the gears for wrecking your car, so be careful when you have a lot of gears on you. Do note though that players can get accumulated gears from players with more of them banked. After that, you need to drive through the tornado in the middle of the game arena to bank the gears and contribute to the team’s score. The rules are simple: get gears by inflicting damage and destroying vehicles.
JIAN DESTRUCTION ALLSTARS DRIVER
As for winning? Well, the best driver wins.Ĭarnado is the start of the team-based modes in the game. You get more respawns by knocking out other players. In addition to that, players have limited respawns, so once you’re out, you’re out. The twist in question? Parts of the arena floor will eventually sink, restricting the play area of the game as the match continues. This mode is similar to Mayhem but with a twist. The one with the most points in the bunch wins. The only thing you can count on here is yourself. The game mode’s a free-for-all, so expect no allies to save you if you’re being chased by three enemies. All you need to do is deal maximum destruction to the other cars. Two of these are Free-for-Alls while the other half is team-based. This naturally leads the discussion to the game modes.Ĭurrently, there are four game modes that players can romp around in the game. The gameplay depends on the arena you’re in, the game mode you’re playing, and what character you’re rocking on the game currently. Make sure to avoid that, by the way that thing hurts to get hit by. One of them even has a huge wrecking ball-looking thing that swings around, hitting cars for max damage. In terms of its arena design, all of the arenas in the game have their unique feel to them. The game is a purely fun romp into the realm of vehicular destruction, and that’s all you need to know. There isn’t an in-depth story to Destruction AllStars, and it doesn’t need one if we’re being honest here. The controls in the game are great, which is essential in a driving game. Larger vehicles are difficult to maneuver and vice versa. The game’s controls are incredibly responsive and slick, with the vehicles having appropriate maneuverability depending on their size. This is something that we hope the developers change as it’s usually a good idea to make all characters viable in all game modes. Some of these abilities can be incredibly game-changing, while others are niche and only useful on specific game modes. In addition to that, you also have driver and vehicle abilities that you can use to get an advantage in a fight. This is usually found on the more battle royale versions of the game modes available in the game, and the gameplay is pretty nice. You get a point for dealing a light hit, two for medium hits, and three for heavy hits. This kind of gameplay is helped by the game’s scoring system. The harder you hit the car your opponent’s driving, the higher chance it’s not gonna get back up. Get in a car, drive fast, hit hard, make sure your opponent’s car is wrecked, and stay alive. The result of this is a game with a lot of surface-level fun but eventually sputters out due to the lack of depth in its gameplay.

Now, Destruction AllStars seeks to combine that vehicular combat with gameplay elements such as abilities from Overwatch. Back in the day, the Burnout and Twisted Metal games scratched that itch. There’s something awesome about watching your opponent’s car turned into a burning pile of wreckage. Smashing cars into each other and turning them to roadkill is something of a tradition in video games.
